Spicy Hexagon
Newbie
- Nov 13, 2022
- 20
- 23
Any modders here know what parameters to edit in the NPCdata so that the humans (mostly bandits) and Deepones will act more like the Orkinds and screw any NPCs that are crawling on the ground? I've done a test in the Temple at Fishtopia where I tried to get the fat Deepone Shaman to screw a downed goblin, but all he did is to spit water and attack the goblin until it's dead. Same goes for the human bandits who will just kill downed Orkinds and Fishkinds.
I would also like to know if there's a way to make the Fishkinds pork any of the members of their kind that are currently crawling as well.
I would also like to know if there's a way to make the Fishkinds pork any of the members of their kind that are currently crawling as well.