Apparently not even the 1.0 release is anywhere near polished and has satisfying content considering the time he's worked on this. Feel bad for anyone that's supported him over the course of the last few years financially - either incredibly naive, or gullible.
It was one of the very first games I ever backed, if not
the very first. Hard to remember exactly, it was five years ago. It was either this, Summertime Saga, Big Brother, or My Sweet Neighbor. Two of those are long-abandoned, one has spent
two years in a mostly unneeded "tech update" that effectively rolled back its progress from 90% done "back at year one status," and now the last one has been labeled "complete" without actual completion.
Dude hasn't even uploaded the new version to GOG yet. Hell, the poor saps over on Itch. are still on v0.31. I'll say it again: I'm
so done supporting these games during development. I feel bad saying that. I'd still support the development of games that I had real confidence would actually get
made, but it's just so damned rare in this space. It's always the same shit. The community pays a dude's bills for months, even
years while he works on a slowly-progressing project, and then they get bored and either disappear entirely, put up a notice that they've got "health reasons" (which I'm sure is true
some of the time, but no way it's as common as it's claimed, it's usually just an excuse that they can then say "that's personal" to anyone who questions it) to quit. And of course you never get a penny back.
AAA studios spend tens of millions working on games they sell for $60. Some of the most successful indie games of all time - Fez, Braid, Undertale - are made in their entirely and sold for $10. If I'd backed this game at just $5/month (which I did for about a year, meaning I already spent as much as I would on a AAA game), I would have spent
$300 on a game that wasn't really even finished. I'm so done.