- Jul 31, 2020
- 208
- 340
Variables from CK1 are not used in CK2, so importing is useless. CK1 doesn't have v0 in its variable names, but CK2 has renamed CK1 variables with v0. The unlocked scenes from CK1 are not added to the unlocked "scene list" when imported to CK2, so it changes the story to as if they didn't happen.
The unlocked "scene list" naming scheme possibly changed too.
This nullifies your choices. Only relationship status is carried over properly. Wonder why they changed the names of all CK1 variables used for CK2.
Small story elements are impossible to see due to the variable naming scheme changing. For example, if you bought a ticket from Karen in CK1, it's mentioned in CK2. Can't see it though, because the variable name is different than in CK1 and it's not in path builder or story recap. There are other minor scenes like that which are inaccessible, unless using a mod tool.
For importing to work properly, they need to match all variable names between CK1 and CK2. Otherwise, may as well scrap that feature. Best for the developer to keep the coding simple since changing everything so much has caused the game to break more each time.
MC+Lauren&Riley scene is impossible now since there are no variables or conditions to start it.
The music disappears when loading a save, so does the ability to rollback before the save point.
The unlocked "scene list" naming scheme possibly changed too.
This nullifies your choices. Only relationship status is carried over properly. Wonder why they changed the names of all CK1 variables used for CK2.
Small story elements are impossible to see due to the variable naming scheme changing. For example, if you bought a ticket from Karen in CK1, it's mentioned in CK2. Can't see it though, because the variable name is different than in CK1 and it's not in path builder or story recap. There are other minor scenes like that which are inaccessible, unless using a mod tool.
For importing to work properly, they need to match all variable names between CK1 and CK2. Otherwise, may as well scrap that feature. Best for the developer to keep the coding simple since changing everything so much has caused the game to break more each time.
MC+Lauren&Riley scene is impossible now since there are no variables or conditions to start it.
The music disappears when loading a save, so does the ability to rollback before the save point.
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