gregers
Forum Fanatic
- Dec 9, 2018
- 5,059
- 6,555
Achievements, schmachievements, these are solid QoL improvements; nice!I've moved the early computer flags into persistent data for ease of replayability. For example, once you've found out where Eve is on one playthrough, you won't have to do it again on future playthroughs.
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I've added in some options to work in the evenings if you're doing nothing else, making it possible to complete both the projects without cheating.
(And yes, I know achievements are considered standard in games these days and don't begrudge the dev taking time to add them before the Steam launch; that's probably a sound business decision.)