Honestly, after update 16 I'm hoping update 17 is pretty brainless. I do want Leto to notice that something strange is going on but nothing too impacting simply because of how heavy update 16 was. The game needs light hearted beach fun...
I fully agree with this, because I think we are at the point in the game where it can't really
linger on the big reveal without feeling like procrastination... so if it's not going to be the pivotal quest where Leto realizes what is happening (and the previews haven't given that impression at all), then I would find it way more enjoyable for the update to aim for a very different tone instead of trying to be one more incremental step in the corruption.
And I think that is why my brain is so fixated on Leto's role, because he desperately needs
some kind of development to sell the idea that things are starting to change. That even if he is still oblivious to the actual NTR, he knows ~something~ is different from how things were before. And having him start to show more interest in Cyanna, Haylen, and Lily would fill that gap perfectly, that their behavior is affecting him more than he can consciously realize, and that he might reflexively pull back out of guilt for looking at them in a sexual way... and leave them fully vulnerable to the villains filling that emotional void in his absence. As opposed to the girls just deciding on their own to care less about Leto while he continues to passively stand around.
You know, I realize that I haven't played the NTRRPGs before. Are they actually any good? I know they inspired the HC games but I've honestly never heard that much about them.
I've only played NTRPG2, and it's... complicated. As my first experience with an NTR game using sprite animations instead of more typical static CG scenes, it was downright revolutionary and altered my brain chemistry on a fundamental level. I wholly credit that and Scars of Summer being the two pivotal games that sparked my interest in the whole NTR genre. But having played more recent games, I don't think the character sprites have aged
super well, which is really unfortunate. They're better than a lot of games that just use the default RPG Maker proportions, but still have a "squat and boxy" look to them that makes most of the characters blend together outside of hair colors.
Oh, and the villain is downright insufferable as far as I'm concerned. If you think Zeno, Edwyr, or Ulrod are sometimes hard to take seriously, then I don't think you'll enjoy the antagonist of NTRPG2 much at all because he comes off like a character that was written by a middle-schooler who just started reading Berserk.
tl;dr — it's worth checking out if you are bored, but I think it is best to go in with the expectation that it is very much an
early prototype of the genre, and not some shining pinnacle that Henteria is still trying to reach.