- Sep 10, 2021
- 5,034
- 5,023
Demonic scroll not appearing on my inventory even after summoning mission. So I loaded previous save file and ignored the request from asara. Now I can continue playing normally. I should have done it earlier
Yeah it is available but the gallery entry remains locked even after the eventI suppose the first one might get locked out. I added the gallery entry a bit too late, so you might need a persistent file to get it.
Second one is still available after pregnancy though. I just checked.
He has plenty of Douche lines! XDHey can you give us more Klaus Deutsche lines? im learning german atm so it's really useful. Thanks for this goood game.
It was considered, but for different reasons. Looking at how many people want him dead though, I don't see a reason why not simply give the player that extra option; it's gonna be the end of the game anyway.Was this because of the constant whinging here about him ? or was it always considered. Im just curious. For me, he has that role and personality in the story, and more than likely we always get the last laugh when things backfire on him. I was happy when the mc treated it like, "its Kluas being klaus" and just went about his day like he didnt care. He just had to put up with working with him, and trying to reduce the trouble he causes.
Looks like I messed up one variable. It unlocks the gallery entry but only until you quit the game. I'll get that fixed for the next update. Thank you.Yeah it is available but the gallery entry remains locked even after the event
I'll have a look. I think it should be fairly easy, but don't know how things will look if you make it too big. Sometimes the dialogue text barely fits already.Xiongmao
Could you add the option to change dialogue font size ??
Sure. Thanks.Hey can you give us more Klaus Deutsche lines? im learning german atm so it's really useful. Thanks for this goood game.
What enemies are you fighting? Flying and levitating monsters are immune to ground spells. Also, there was a bug with fire ground, but it should have been fixed in 0.27.Anyone know why fire ground is hitting for 0 and not spreading or applying DOT. IS this a glitch or something else?
It's something that will be explained eventually, and is simply hinted at now. If you really need to know and don't mind spoilers:Still confused;
why mc left his family ?? He hates necromancy??
What enemies are you fighting? Flying and levitating monsters are immune to ground spells. Also, there was a bug with fire ground, but it should have been fixed in 0.27.
Fighting Rats, the spell was working before but for some reason doesn't work anymore.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 383, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <class 'store.selectedItem'>: it's not the same object as store.selectedItem
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4258, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 743, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 1073, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 1008, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 383, in __call__
renpy.save(fn, extra_info=save_name)
File "renpy/loadsave.py", line 403, in save
reraise(t, e, tb)
File "renpy/loadsave.py", line 389, in save
dump((roots, renpy.game.log), logf)
File "renpy/compat/pickle.py", line 51, in dump
cPickle.dump(o, f, PROTOCOL)
PicklingError: Can't pickle <class 'store.selectedItem'>: it's not the same object as store.selectedItem
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Lust Harem 0.27.3
Tue May 23 17:28:45 2023
never mind. i just had to unlock glossaryso i just downloaded the game and i just got to free roam. i have the cheat mod. but now i can't save.
this is the error i get.
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 383, in __call__ renpy.save(fn, extra_info=save_name) PicklingError: Can't pickle <class 'store.selectedItem'>: it's not the same object as store.selectedItem -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1061, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4258, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 743, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 1073, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 1008, in handle_click rv = run(action) File "renpy/display/behavior.py", line 329, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 383, in __call__ renpy.save(fn, extra_info=save_name) File "renpy/loadsave.py", line 403, in save reraise(t, e, tb) File "renpy/loadsave.py", line 389, in save dump((roots, renpy.game.log), logf) File "renpy/compat/pickle.py", line 51, in dump cPickle.dump(o, f, PROTOCOL) PicklingError: Can't pickle <class 'store.selectedItem'>: it's not the same object as store.selectedItem Windows-10-10.0.19041 AMD64 Ren'Py 7.5.3.22090809 Lust Harem 0.27.3 Tue May 23 17:28:45 2023
I might have fought the fairies? Maybe rolling back after a failed fairy attempt broke the spell? Definitely didn't fight the wyrm.Just to confirm, you're on 0.27.x?
Did you fight the mana wyrm in the arena or the fairies? Any clue when it broke? I'm guessing somehow fire ground got added to their immunities.
Was anything figured out with the Asara fight?I'll have a look at it today after work.
Yes, I believe that was fixed in 0.27.1 or 0.27.2. Apply the latest patch and it should be resolved.Was anything figured out with the Asara fight?
What are the changes that patch brings ??Yes, I believe that was fixed in 0.27.1 or 0.27.2. Apply the latest patch and it should be resolved.
Link to devs itch.io page:What are the changes that patch brings ??