[Makura cover soft] Dungeon and Bride (alpha, upcoming, DEMO RELEASED)

KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
503
499
Screenshot 2025-02-23 194353.png
Does anyone else get this error when going to see the event when the red haired dwarf is captured by Bull?
 

KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
503
499
I've found a solution for the prob above. Go south the forest with the canyon where you can meet Bull and just patrol near the secret path in the bushes till he attacks you. Beat him and take the dwarf back, and you're good to go.
 
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Aquilez

Member
Jun 26, 2019
301
416
Better for the release to surprise me than to hope. It's why I haven't bothered to visit this page too much nor read the dev's "updates."
 

Tovarishch69

Member
Feb 10, 2019
119
76
Better for the release to surprise me than to hope. It's why I haven't bothered to visit this page too much nor read the dev's "updates."
You did yourself a favor. The blogspot its a shitstorm between people who are heavily criticizing the dev for not posting real updates about the progress and people who are asking for everyone to be patient. TBH, its not looking good, I think the game is gonna be late for at least a couple of months, judging by how their previous games came out.
 

Mana Renard

Newbie
Aug 5, 2020
41
39
You did yourself a favor. The blogspot its a shitstorm between people who are heavily criticizing the dev for not posting real updates about the progress and people who are asking for everyone to be patient. TBH, its not looking good, I think the game is gonna be late for at least a couple of months, judging by how their previous games came out.
In fact, there are many games that are delayed, but most of the production teams will update the production report every month, half a month, or even every week.
At present, users are not unacceptable to the delay, but more because the author will update the dynamics once every two or three months or even longer.
What's more, most of them are just short updates of one or two sentences, and many of them are even meaningless.
This is the core reason for most users' dissatisfaction.
 
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ChupacabraGonzales

Active Member
Jun 19, 2018
614
1,070
I understand that lack of communication is not encouraging for the consumer base, but at the same time I'd rather have the dev pour their entire focus into the work instead of having to write devlogs or status reports on a regular basis. They just take up too much time and delay things further.
 
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Lletya

Newbie
Sep 20, 2021
39
44
I understand that lack of communication is not encouraging for the consumer base, but at the same time I'd rather have the dev pour their entire focus into the work instead of having to write devlogs or status reports on a regular basis. They just take up too much time and delay things further.
Letting the community know that you're alive and working on the game once a month isn't tough.
 

FrogFrozen

Active Member
Jan 9, 2018
503
662
New comments don't show up on his blog unless he manually approves them. That comments show up at all is a confirmation he's still alive and thinking about the project. Maybe he thinks that's enough if there's nothing major to report.

Though, I agree he'd be getting less flak if he did tiny posts like . Just a handful of lines to say what's being done.

Maybe do what some other devs do and just make the whole post into a food blog post if there's trouble with production that he has no power to help, resulting in no progress that week. (Like an issue on the voice recording studio's side.) Or in the case of him not having time to work on it that week/month because of his work bending him over and finding him in the alps. (Japanese companies are murder.)