- Jun 18, 2022
- 4
- 14
I think I might know why CG isn't working (If it's the prostitution event in Ashwood, for some reason it glitches when running it... Forcing the player getting fucked model in location, you could still move but the player model would be invisible, just recently found it out). Bit unsure how to fix it. I found another problem with one CG viewing for the Diglettman Event. If you watch it in the CG Room, it will transport the player to Marigold City. So that can definitely soft-lock new players if they aren't careful/get Marigold as a fly location if anything else (If the person who encounters this understands the warp function of Debug mode easily solve it.)...This is my first time actually making a map/editing one so debugging isn't my strong suit. Unless someone points out otherwise I think the only bugs are in the Repeatable events.Awesome. Thanks for the contribution! It does indeed work, but vieuwing a certain CG (can't even remember which one) did managed to make my game crash, so yeah. Probably had to do something with the game itself, since we all also know the game isn't that stable (sadly).
Hinorashi should consider implementing an official CG room in the next release, whatever that may be.
I can imagne if you apply this in the future release when there's an actual map150, Hinorashi's map 150 would be overridden by this one and we don't know yet how game breaking that would be. Do you really have to use map150 and not a far further specific map number without adding new ones? I have no idea how RPG XP actually works myself and maybe I should look into that to maybe future proof this feature.
If Hinorashi decides to make an official CG room good for them, if they see my attempt and just do a basic copy paste that works to!
Though on the map being over written, I think RPGmaker XP has it's own internal numbering system for maps. So unless I try to add like a 100 other maps somewhere else first, then that will solve the problems (I'm too lazy to do that though). But again on debugging, Hinorashi might try to optimize something or add another event early on. So if there isn't an official CG room, I might just be remaking it again. It was more of just pain knowing where all Event locations were and planning a decent size/spacing for the CG room... (Don't get me started on the Dewgong sprite to view Player fuck Dewgong. Or the sprite sizes for the Legendary Birds/Lugia)