Disclaimer, I’ll be humbly reviewing – Patch 18a – as an “early review” and Project Possible an “indie game” so I may be lenient on the cons of the game but also, I’ll try to be sort of impartial.
- Dialogues, humors and retorts can be quite gregarious, especially those that mock and ridicule the stupidity or illogical decisions/motives connected to the original Kim Possible series characters’ lore. Ex: The supervillains illogical or impractical actions and quixotic notions of naïve characters (usually Kim Possible) are both humorously mocked.
- One of my favorites is the goal of ruling the world, how the game developers (Leroy2012 & Muplur) sometimes uses real life examples to mock supervillains.
- Some of the approaches on how the game ridicules the asinine parts of the original series reminisces of DBZ Abridged in Youtube.
- Characters’ personalities, there is really character development unlike many other games. As how characters develop, I find it natural enough (not forced) when considering most of the characters are still teenagers (mentally not yet fully developed) and “very adult” genre of the game. One thing I want to point out or more of pose a question is the player-character itself, is there some cognitive dissonance or an amalgamation of duality of man? Example: player-character’s tolerance of disrespect and vengefulness when disrespected. Perhaps the story has yet to flesh out the nuances or maybe I’m just looking too deep at this aspect.
- The Grind, the already attached cheats greatly help mitigate the grind of a sandbox genre. I want to point out certain parts of the story need some amount of grinding if one wants to make spontaneous encounters (seem at least) natural like IRL, but I understand there are specific quest/s that some people will find too time consuming if completion requires several random events and their respective probabilities of triggering.
- As for The Artwork, if this was a “paid game” or financially well-sponsored then I would agree with others that the artwork needs improvement and consistency, but it is not therefore in relation to the development team’s background it is adequate and within-margin.
- Lastly, The Story, I left this last because I’m still unsure whether to deem it good, bad or somewhere in between. Although I find it entertaining, I still find its current development very incomplete, hence why I’ll be suspending my evaluation on this specific criteria.