RPGM Completed WIP Quarta Knight Emerald [1.15][Kudarizaka Guardrail]

2.70 star(s) 3 Votes

yts1083

Newbie
May 28, 2017
27
4
+2 weeks.

Making good progress on Stage 3 though. I got through most of the combat erotic content already, and am now in the defeat scenes, so hoping to get it done sometime in January. Found an odd thing in the defeat scenes though. There appears to be two scenes for the Datajills, but I am not sure what actually triggers the second. Tried with it being the second scene or after other defeats, no trigger in the Reminiscence Room, with high degree of corruption. All duds. A mystery!

I've been using Google Translate to double check things, and it's surprisingly good. I'll be doing some experiments with that as well for Stage 4 and 5 to see if the translation work goes faster with that being the base instead of DeepL.
keep up the good work! I wonder why Kagura never picked it up as they did the other one
 

MuninKai

Well-Known Member
Apr 29, 2020
1,730
3,062
TRANSLATION UPDATE

is now available.

This is Stage 3 complete, and Stage 4 and 5 redone in Gemini MTL. Did some spot checks and the defeat scenes for Stages 4 and 5 are readable. Gemini is also way better and requires much less correction. I can do a defeat scene in about 45 minutes with Gemini compared to 2 or 3 hours with DeepL, so I am hoping that will accelerate the translation pace.

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lilpixxle

Member
Nov 27, 2018
177
96
TRANSLATION UPDATE

is now available.

This is Stage 3 complete, and Stage 4 and 5 redone in Gemini MTL. Did some spot checks and the defeat scenes for Stages 4 and 5 are readable. Gemini is also way better and requires much less correction. I can do a defeat scene in about 45 minutes with Gemini compared to 2 or 3 hours with DeepL, so I am hoping that will accelerate the translation pace.

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awsome, thanks for all your hard work mate
 
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sportsfan30

Member
Apr 2, 2019
304
652
TRANSLATION UPDATE

is now available.

This is Stage 3 complete, and Stage 4 and 5 redone in Gemini MTL. Did some spot checks and the defeat scenes for Stages 4 and 5 are readable. Gemini is also way better and requires much less correction. I can do a defeat scene in about 45 minutes with Gemini compared to 2 or 3 hours with DeepL, so I am hoping that will accelerate the translation pace.

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How did you set up Gemini to allow nsfw content and are you able to bypass the token limits? Been debating on using AI tools for an initial pass on future projects.
 

MuninKai

Well-Known Member
Apr 29, 2020
1,730
3,062
How did you set up Gemini to allow nsfw content and are you able to bypass the token limits? Been debating on using AI tools for an initial pass on future projects.
The NSFW content is quite easy. I am doing it through the API, so I just pass it the following as part of the generate_content() function in Python. This is in the documentation as well.

Code:
safety_settings={HarmCategory.HARM_CATEGORY_SEXUALLY_EXPLICIT: HarmBlockThreshold.BLOCK_NONE, HarmCategory.HARM_CATEGORY_DANGEROUS_CONTENT: HarmBlockThreshold.BLOCK_NONE}
For the token limits, Google offers a 300$ credit when you first sign up that expires after 3 months. That being said, it's so cheap I won't be mad when that expires. I completely redid Goblin Burrow: Fable, I think the largest game I've ever tackled in terms of text, for 1.80$. The quality improvement over DeepL, and the time savings when doing edits, are worth it. EDIT: Compared to estimates from ChatGPT using Dazed's tool, this is manageable for me without crowdsourcing money to run it. The output is probably worse, but hey, get what you pay for.

If that is still too much, Google gates Gemini on the free plan by requests per day far more strictly than by token use per day or per request through the API. So I ran some experiments with creating batches of lines to translate. If I was really aggressive with the aggregation, I could do 50,000-75,000 (Google says you have 1,500 requests per day, but it cut me off around 1,100) lines per day. I found going above 50 lines per request resulted in a lot of garbage, so that's what I set it at. Monitoring my usage, I capped out on daily requests while using about 4% of the daily free tokens.

You do lose anonymity. Technically all my translation work is now visible to Google and tied to my real name and credit card, which is not ideal, but probably not going to be an issue.

The biggest issue I've identified is that Gemini is... a fucking idiot basically. I was extremely skeptical of LLMs before using one, and find the hype to be entirely unearned after using it. It follows instructions at best some of the time. Even with explicit instructions about, for example, how to translate specific names, it will ignore them about 50-75% of the time. There was a lot of prompt engineering as I was trying to wrestle with this very powerful, stupid, baby brained computer, and I will probably continue iterating my prompts for a while. It does produce better English than DeepL, and is a little more flexible than Google Translate, but it's still stupid and is especially stupid at scale when a human can't babysit its every output.
 
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sportsfan30

Member
Apr 2, 2019
304
652
The NSFW content is quite easy. I am doing it through the API, so I just pass it the following as part of the generate_content() function in Python. This is in the documentation as well.

Code:
safety_settings={HarmCategory.HARM_CATEGORY_SEXUALLY_EXPLICIT: HarmBlockThreshold.BLOCK_NONE, HarmCategory.HARM_CATEGORY_DANGEROUS_CONTENT: HarmBlockThreshold.BLOCK_NONE}
For the token limits, Google offers a 300$ credit when you first sign up that expires after 3 months. That being said, it's so cheap I won't be mad when that expires. I completely redid Goblin Burrow: Fable, I think the largest game I've ever tackled in terms of text, for 1.80$. The quality improvement over DeepL, and the time savings when doing edits, are worth it. EDIT: Compared to estimates from ChatGPT using Dazed's tool, this is manageable for me without crowdsourcing money to run it. The output is probably worse, but hey, get what you pay for.

If that is still too much, Google gates Gemini on the free plan by requests per day far more strictly than by token use per day or per request through the API. So I ran some experiments with creating batches of lines to translate. If I was really aggressive with the aggregation, I could do 50,000-75,000 (Google says you have 1,500 requests per day, but it cut me off around 1,100) lines per day. I found going above 50 lines per request resulted in a lot of garbage, so that's what I set it at. Monitoring my usage, I capped out on daily requests while using about 4% of the daily free tokens.

You do lose anonymity. Technically all my translation work is now visible to Google and tied to my real name and credit card, which is not ideal, but probably not going to be an issue.

The biggest issue I've identified is that Gemini is... a fucking idiot basically. I was extremely skeptical of LLMs before using one, and find the hype to be entirely unearned after using it. It follows instructions at best some of the time. Even with explicit instructions about, for example, how to translate specific names, it will ignore them about 50-75% of the time. There was a lot of prompt engineering as I was trying to wrestle with this very powerful, stupid, baby brained computer, and I will probably continue iterating my prompts for a while. It does produce better English than DeepL, and is a little more flexible than Google Translate, but it's still stupid and is especially stupid at scale when a human can't babysit its every output.
Thanks for the info and tips. I swapped to Linux awhile back and haven't figured out how to get Sugoi to work. I'm still looking at other options to supplement DeepL and Google Translate and wasn't sure how useful these glorified chat bots would be.
 

MuninKai

Well-Known Member
Apr 29, 2020
1,730
3,062
Thanks for the info and tips. I swapped to Linux awhile back and haven't figured out how to get Sugoi to work. I'm still looking at other options to supplement DeepL and Google Translate and wasn't sure how useful these glorified chat bots would be.
If you have a good process for Google Translate, I'd say it's probably not worth it to change over. In January I was looking at swapping from DeepL to either of Google Translate or Gemini, so I was designing a new process either way. When Gemini outputs garbage, which is rare, I plug it into Google Translate. If you do make the switch to Gemini, let me know and I can send you the prompts and structured output format I'm using.
 

sportsfan30

Member
Apr 2, 2019
304
652
If you have a good process for Google Translate, I'd say it's probably not worth it to change over. In January I was looking at swapping from DeepL to either of Google Translate or Gemini, so I was designing a new process either way. When Gemini outputs garbage, which is rare, I plug it into Google Translate. If you do make the switch to Gemini, let me know and I can send you the prompts and structured output format I'm using.
Sure, I would like to take a look and see if it's worth moving over to it.
 

OrbitalTomato

Newbie
Jun 20, 2018
18
26
Thanks for the translation! This game is better enjoyed at max difficulty with your difficulty mod... you definitely don't have to lose on purpose lol. I might've doomed my playthrough though, the status effects are piling up faster than the resources to combat them.

Juste a note, when following your notes/walkthrough for Cyberspace, these instructions didn't work for me:
"Talk to Alumina at the terminal in the central room, then exit through the top left door. Go straight down to the bottom left door. Then across to the top right door."
You were basically saying pass a door and then immediately backtrack through the same door, which seems strange. I think it's a mistake, and the doors don't seem randomized. What worked for me was going through the bottom right door. So I think the instructions should probably read:

"Talk to Alumina at the terminal in the central room, then exit through the top left door. Go straight down to the bottom right door. Then across to the top right door."

Maybe someone else can confirm.
 
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Luk42

Formerly 'PoeTato'
Jun 4, 2018
13
7
Can someone recommend games similar to the quarta series? Female protag, no male characters, little to no penetration?
These might not be what you're looking for, but Lab Sweeper and The Tale of the Undercrust (and it's sidescroller sequel Mission Mermaiden ) have a similar theme/feel imo (tho I think Lab Sweeper has penetration [I didn't lose often enough to remember] and The Tale of the Undercrust definitely has male characters and penetration in it).

But just going by the description of what you meant by similar, I'd the closest that comes to mind for me is House of Pandemonium - Unity Edition (By default has one male character, but there's settings to make the character female futa or just take the character out entirely). There's also a few other games in that series you might like, but I haven't played as much of those. Also maybe the Buzama series? It does have penetration due to futa and stuff like that, but aside from that it might count? Though the 2nd game gives the option to play as a male character, and the 3rd game has one male enemy boss iirc.

Sorry if none of those work for you, I love recommending stuff to people, but I can't think of anything atm that fits your criteria best
 
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Arkus86

Member
Jun 3, 2018
216
309
Can someone recommend games similar to the quarta series? Female protag, no male characters, little to no penetration?
You can try games from nullnullfullido. The games are very similar in the concept of the heroine getting weaker through defeat and enemy actions, but mechanically they can be clunky at times and they get dialogue-heavy.
Female Brave Iruru
Touka's Shirikodama
The High School Girl Spy's Undercover Investigation
I don't recall any male characters in the first game, and if there is penetration, it might be limited to tentacles or toys.
The seconds game has male characters in one stage as far as I remember, but with a minor role, I don't recall any penetration with them either.
I'm playing through the third game now, but thematically it's similar - there are some male characters, but not important, and no penetration from them either.
 
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comakill23

New Member
Jul 21, 2021
14
32
Nice update, really been looking forward to it since the old one was... barring where it was polished up pretty terrible no offense and the AI translation patch was better but flawed. You can't(easily) edit the AI patch because it used a bundled .exe and ignored the ""encrypted"" default rpgmv file folder. I almost always edit Shiraso's games after finishg them once since the difficulty is always fucked up and H mechanics can easily be added to or refined, not only that but they often hide secrets too. The Kagura translation of the first game has image files for complete nudity that someone tech savvy can apply without RPGMV, as well as the ci-en early demo's including a different version of the chastity belt(panty) with panty strings.
 

Dark Clouds

Newbie
Jun 29, 2018
31
28
Can someone recommend games similar to the quarta series? Female protag, no male characters, little to no penetration?
There are a few things that come to mind:

Magical Detective Fione [v0.42]
-Majority of enemies are non-humanoid monsters. Does have some penetration, but a good chunk of it is them feeling up on the mc. You'll have to use a translation tool though like mtool, since it's currently under the Translation Request category. Has some visual debuffs like in this game, but it's a bit limited atm.

Maken-Shi Sara
-Same as above with mostly non-humanoid monster variety. No penetration, just lots of touching/teasing. There are a few male enemies, but they're mostly avoidable iirc. Also has visual debuffs, but their only visible during certain circumstances. If you're willing to look past/avoid the male enemies, the game is pretty fun imo.

Kinky Dungeon
-Female protag, female only enemies as well as magical vines, ropes, etc. No penetration. Main focus of the game is bondage/being restrained/teasing enemies/being teased yourself while adventuring in dungeons, and you can customize your mc. Lots of visible restraints you can see on your character which alters their pose.

Mutation!
I haven't gotten very far in this one, but the artstyle is cute and I believe it also has a debuff system. Looks to only have female enemies/non-humanoid monsters afaik. Not sure about penetration.

Its unfortunately rare to find games like the Quarta series with mostly female/female monster girls/non-humanoid monsters, and a visible debuff system. Believe me I'd like to see more of it too. But hopefully some of these will be to your liking.
 
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2.70 star(s) 3 Votes