Unity Completed Showdown!ANDROGYNOS [RJ01164385] [Garlic Field]

5.00 star(s) 1 Vote

volkoffhalo2

New Member
Feb 22, 2022
4
2
S'up y'all
I spent way too much time on this game. I'm nearly 100% through, so AMA.

I believe I've done every possible mission (excluding repeats) and explored every map. Almost all my characters are Lv.99. I've obtained most items.

What is missing are Monster Entry Nr. 39 and 110. If anyone can fill me in where to find those, that'd be neat. Also encountering the Yeti when it's day softlocks my game; I get sent to the tutorial battle room without any enemies and can't click anything.

I've attached both my save file and a link to a Table I did for every enemy, where to find them, when to encounter them and what loot they drop. If anyone ever wanted to create a wiki for this game, there's your source.

Thanks for the great job with excel document.
You can find Nr110 Yezulu on Milky Beach, near Part the Sea, on Forest tiles. It's a rare spawn. Day/Night no differents.
Maybe add specific tiles for rare spawn? It took me 30 minutes to find Nr10 Bubbles on Putrid Graveyard :cry:
 
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Arcadia15x

Newbie
Nov 16, 2019
44
44
Thanks for the great job with excel document.
You can find Nr110 Yezulu on Milky Beach, near Part the Sea, on Forest tiles. It's a rare spawn. Day/Night no differents.
Maybe add specific tiles for rare spawn? It took me 30 minutes to find Nr10 Bubbles on Putrid Graveyard :cry:
I'm currently working on a more detailed doc, which will include more specific data, like the ones you mentioned, rare and/or tile specific spawns. Going to take awhile to complete, literally took me an hour to find 1 gingerbread in the first zone!

Also discovered that each mob has scaled up stats based on how far into a zone you are, this also applies to the exp gain as well, same drops though.
 

Snesruler

Newbie
Nov 21, 2017
32
29
Does anyone here have the 1.03 version to share? I think the dev mentioned adding some animations (among other stuff) on his blog.
 

Someone112

Newbie
Jun 4, 2017
16
10
Thanks for the great job with excel document.
You can find Nr110 Yezulu on Milky Beach, near Part the Sea, on Forest tiles. It's a rare spawn. Day/Night no differents.
Maybe add specific tiles for rare spawn? It took me 30 minutes to find Nr10 Bubbles on Putrid Graveyard :cry:
You have my thanks! No wonder I didn't find it... the description didn't really help. Tried looking in every location that could be associated with "thunder" to no avail.

Yeah, some of the monsters can only be encountered on specific tiles. I'd add that if Arcadia didn't already do an more in-depth list. So until it's completed you'll have to live with mine :D


I'm currently working on a more detailed doc, which will include more specific data, like the ones you mentioned, rare and/or tile specific spawns. Going to take awhile to complete, literally took me an hour to find 1 gingerbread in the first zone!

Also discovered that each mob has scaled up stats based on how far into a zone you are, this also applies to the exp gain as well, same drops though.
Great to know that you're still on it. About how much would you say it's completed? 20%? 40%?
 

Arcadia15x

Newbie
Nov 16, 2019
44
44
Great to know that you're still on it. About how much would you say it's completed? 20%? 40%?
It's about 20%, chipping away at it when I'm not distracted by other games. When the update (DLC?) drops, I'll be much more motivated to sink more time into it.
 

forkranger

Newbie
Feb 14, 2018
78
71
This game seems quite interesting and has really nice art, but it's pretty damn hard to jerk off 1 microsecond at a time. Is that the real challenge of the game or something..?
 

ilak47

Member
Donor
Jul 3, 2020
235
130
Feb/04/2025
Correction of typographical errorsBug fixesContent added
1.031
Fixed some translation issues. Added one new animation.

Jan/26/2025
Bug fixesContent added
1.03 Added two animations! Various usability improvements, etc.!
 

Axis3123

Active Member
Apr 1, 2020
747
624
Feb/04/2025
Correction of typographical errorsBug fixesContent added
1.031
Fixed some translation issues. Added one new animation.

Jan/26/2025
Bug fixesContent added
1.03 Added two animations! Various usability improvements, etc.!
Ohoho! Well, I don't wanna get my hopes up, so I'll be out on a limb and say they just added new mobs.

Still important, sooooooooo, we need a hero!
 

BILIBILIMST

Newbie
Sep 9, 2020
43
30
right,am i the only one that cant seen all the images?or should i pass the DRM first?this some kinds of anti-piracy startup?
 

MagmardP

New Member
Jan 6, 2024
7
5
I found 1.041 on anime sharing, I'm testing it and it's working:

they posted the changes on their blog post, here's the main stuff for .041:
-We've redrawn some parts of the animation where there were mistakes.
-The Index now lets you see enemy habitats and dropped items.
-In the Index, you can now only view the habitats of enemies that have not yet been discovered.
-In the Index, you can now see helmet-to-helm graphics as Document B. (The defeat illustrations that will be implemented in the future have been changed to Document C.)
-If you are using the settings "for vlogger", we've made it so that NPC post-mortem illustrations do not appear.
-If you are using the settings "for vlogger", we've made the encyclopedia censored as well.
-When shopping at the market, if you don't have enough materials to buy an item that is rising in price, you will now be told which of the materials you are missing.
-One area has been added to the"Firmament Ocean".
-The title logo has been split into Japanese and English versions.
-An end game button has been added to the title screen.
-A simple title BGM has been added (useful when adjusting the BGM)
-The title save data now lets you know the number of unlocked encyclopedias and galleries.
-Fixed an issue where the number of unlocked angel statues was counted as one too many.
-Errors in the descriptions of some items and Index have been corrected.
-Full size resolution has been implemented as an option.
-You can now return to the title screen by pressing T + Enter at the inn.
-Text that was blurry and difficult to read has been made easier to read.
-When checking a request in the menu, the progress item will now turn green if it has been completed.

Also, if you're curious about the previous updates, here's the rest on their blog:

1.02 -
1.021 -
1.03 -
1.031 -
1.041 -

TONS of changes, seems like the devs are dedicaded about this game which is awesome to see. I think I'll wait for the "document C" animations, which are supposed to be the greyed out "animation B" from older versions, before I try playing the game all over again. Plus they're planning an uncensored steam version which I'll most definitely buy.

Also about the new animations: a few of the blog posts mentioned new animations, but I was only able to find one. In the gallery of my story completed save file, an animation of the Inn girl with a cow enemy showed up when it wasn't there before. So that one is probably tied to a quest I completed the old version, and now that it has an animation tied to it, they added it to the gallery. Couldn't find any other animation, so if you find anything new compared to 1.01 let us know. Or just show your full gallery to see if the new one is there somewhere.
 
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5.00 star(s) 1 Vote