Queen_Nothing

Active Member
Dec 22, 2021
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This might be silly to say, but I watched Solo Levelling lately and it's got me thinking an SAO/SL game in RPGM (even one that's not hentai/ntr) could actually be quite fun, too. But I guess I'm just a sucker for this game engine. Imagine having to grow stronger and fight your way through the 100 levels of Aincrad, in a traditional RPGM JRPG style! I've started playing the 3d SAO games (starting with Re:Hollow Fragment), and I think their weird complexity wouldn't match the charm of a simple RPGM SAO game.
 

4-kun

Well-Known Member
Oct 14, 2018
1,897
2,598
This might be silly to say, but I watched Solo Levelling lately and it's got me thinking an SAO/SL game in RPGM (even one that's not hentai/ntr) could actually be quite fun, too. But I guess I'm just a sucker for this game engine. Imagine having to grow stronger and fight your way through the 100 levels of Aincrad, in a traditional RPGM JRPG style! I've started playing the 3d SAO games (starting with Re:Hollow Fragment), and I think their weird complexity wouldn't match the charm of a simple RPGM SAO game.
I mean, RPGM games can be complex and huge while also being polished and mostly bug-free, but those kinds of games are usually made by studios, not solo developers. I also think a challenge would be making the world outside of combat engaging since a simple grind-fest of 100 levels probably wouldn’t be as popular.
 

Queen_Nothing

Active Member
Dec 22, 2021
624
664
I mean, RPGM games can be complex and huge while also being polished and mostly bug-free, but those kinds of games are usually made by studios, not solo developers. I also think a challenge would be making the world outside of combat engaging since a simple grind-fest of 100 levels probably wouldn’t be as popular.
True, but there'd be a similar in-game/real life split and thus plenty of space for character interactions. You'd only need to hit the canon story beats (of which there are MASSIVE gaps between in SAO), and you can fill in the gaps with whatever story you feel like. Probably with cringe almost-harem story as it's SAO, but still.
 
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kinglionheart

Engaged Member
Sep 12, 2019
3,428
7,237
This might be silly to say, but I watched Solo Levelling lately and it's got me thinking an SAO/SL game in RPGM (even one that's not hentai/ntr) could actually be quite fun, too. But I guess I'm just a sucker for this game engine. Imagine having to grow stronger and fight your way through the 100 levels of Aincrad, in a traditional RPGM JRPG style! I've started playing the 3d SAO games (starting with Re:Hollow Fragment), and I think their weird complexity wouldn't match the charm of a simple RPGM SAO game.
My issue with that idea is I doubt many people would want to make 100+ maps for battles. It would be easier if there was randomly generated maps but I doubt RPGM can do that. If you reuse maps for battles over and over, it would get boring for the players.
 
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SixDates

Member
Dec 9, 2018
407
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My issue with that idea is I doubt many people would want to make 100+ maps for battles. It would be easier if there was randomly generated maps but I doubt RPGM can do that. If you reuse maps for battles over and over, it would get boring for the players.
There are many issues in making and big RPFM SAO game, but the maps aren
 
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